TRPG:Trawmell, Lord of All Ferrets

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Trawmell, Lord of All Ferrets Stats Derived Values
Portrait? Body: 1 Health: 10
Mind: 3 Energy: 60
Soul: 9 ACV/DCV: 4/2
Attributes Lv Defects BP Skills Lv
Heightened Sense (Smell)

Item of Power (Cloak of the Ferretlords)

Meld (Hats)

1

6

2

Diminutive

Easily Distracted (Avoiding work)

Marked (Is clearly a ferret)

Not So Strong

Unskilled

3

1

2

2

2

None

Cloak of the Ferretlord

(Level 6 = 30 item points.)

  • Force Field (personal) level 4 (12 points)
  • Life Support level 2 (2 points)
  • Magic level 2 (8 points)
    • Flight (Hover-type) level 1 (4 Power Points)
    • Telekinesis level 2 (4 Power Points)
    • Telepathy (only when melded with a hat, between himself and the person wearing the hat) level 3 (typically 3 Power Points, but I think this requirement is harsh enough to fudge it down to 2)
    • Tunnelling [sic] level 4 (8 Power Points)
  • Mind Shield level 2 (2 points)
  • Stealth level 2 (2 points)
  • Reincarnation (Humanoid creature or actual ferret must wear cloak for 2 hours, at the end of which time their body is transformed into a new one for Trawmell, Lord of All Ferrets - this does not work as a way of assassinating important NPCs unless plot appropriate, and ferrets never seem to have any desire to remove or damage the cloak.) level 2 (6 points)